Menu:
Home
Random
Advanced Search
Preferences

Editions:
Shadowmoor (new)
Morningtide
Lorwyn
Tenth Edition
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

Ghostway

Instant, 2W (3)
Remove each creature you control from the game. Return those creatures to play under their owners' control at end of turn.1
I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl.
- Klattic, Boros legionnaire
Illus. Jim Murray

Crystal Keep Rulings Summaries

  • When the creatures return to play, they return as new creatures being put into play. They have no memory of being in play before. [Guildpact FAQ 2005/12/22]
  • Any Auras and Equipment on the creatures do not leave the game. They stay and follow the rules for being unattached Auras (going to the graveyard) or Equipment (staying play). [D'Angelo 2006/09/09]
  • If they are removed from play during the end-of-turn step, they will wait until the end of the following turn to return to play. [Guildpact FAQ 2005/12/22]
  • All removed cards will return, even if they are not still creatures. [Guildpact FAQ 2005/12/22]

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (9) Guildpact (Rare)

Languages (8)

Buy for 1,95€ in the Bazaar of Wonders online shop (9 available)!


Rules Questions

MOTL Price Lists

Print Proxies: [ 1 ] [ 2 ] [ 3 ] [ 4 ]

HTML link to this card:

BBCode link to this card:

1This card might have received a new text in the Oracle card reference.