Dead // Gone (Time Spiral Remastered #161)

Dead {R}

Instant

Dead deals 2 damage to target creature.

Gone {2}{R}

Instant

Return target creature you don’t control to its owner’s hand.

Illustrated by Tomas Giorello

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Dead // Gone:
  • To cast a split card, you choose one half to cast. (2021-03-19)
  • All split cards have two card faces on a single card, and you put a split card onto the stack as only the half you’re casting. The characteristics of the half of the card you didn’t cast are ignored while the spell is on the stack. (2021-03-19)
  • Each split card is a single card. For example, if you discard a split card, you’ve discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Dead // Gone counts once, not twice. (2021-03-19)
  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both. (2021-03-19)
  • While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Dead // Gone has a mana value of 4. This means that if an effect allows you to search for a card with mana value 2 or less, you can’t find Dead // Gone. (2021-03-19)
  • If an effect allows you to cast a spell with certain characteristics, consider only the half you’re casting. For example, if an effect allows you to cast a spell with mana value 2 or less from your hand, you can cast Dead but not Gone. (2021-03-19)
  • If you copy a spell that’s half of a split card, the copy copies that same half. For example, if you copy Dead, the copy is also Dead, not Gone. (2021-03-19)