Akoum Flameseeker (Oath of the Gatewatch #101)

Akoum Flameseeker {2}{R}

Creature — Human Shaman Ally

Cohort{T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.

In the face of extinction, the most perilous endeavors can be cause for hope.

3/2

Illustrated by Willian Murai

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Akoum Flameseeker:
  • Discarding a card is part of the ability’s effect and isn’t optional. As the cohort ability resolves, if you have a card in your hand, you must discard one, even if the card you may have wanted to discard as you activated the ability is no longer in your hand. (2016-01-22)
  • To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].) (2016-01-22)