Creeperhulk (Commander Anthology #98)

Creeperhulk {3}{G}{G}

Creature — Plant Elemental

Trample

{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

“I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking.”
—Janji, sylvan druid

5/5

Illustrated by Ralph Horsley

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Creeperhulk:
  • The activated ability overwrites all previous effects that set the target creature’s base power and/or toughness to specific values. Other effects that set its base power and/or toughness that start to apply after Creeperhulk’s ability resolves will overwrite Creeperhulk’s effect. (2014-11-07)
  • Effects that modify the target creature’s power and/or toughness, such as the effect of Giant Growth or Glorious Anthem, will apply to the creature no matter when they started applying. The same is true for counters that affect the target creature’s power and toughness and effects that switch its power and toughness. (2014-11-07)