Gorilla War Cry (Masters Edition IV #124)

Gorilla War Cry {1}{R}

Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can’t be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn’s upkeep.

Illustrated by Bryon Wackwitz

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Gorilla War Cry:
  • If a turn has multiple combat phases, this spell can be cast during any of them as long as it's before the beginning of that phase's Declare Blockers Step. (2013-09-20)