Guardians' Pledge (Magic 2012 #22)

Guardians' Pledge {1}{W}{W}

Instant

White creatures you control get +2/+2 until end of turn.

A dozen fighting for each other are worth a thousand fighting for themselves.

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Guardians' Pledge:
  • Guardians’ Pledge only gives a bonus to white creatures you control when it resolves. Creatures that enter the battlefield later in the turn and nonwhite creatures that become white later in the turn will not get the bonus. (2011-09-22)
  • If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn. (2011-09-22)