Magister of Worth (Commander 2021 #223)

Magister of Worth {4}{W}{B}

Creature — Angel

Flying

Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

4/4

Illustrated by John Stanko

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Magister of Worth:
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2014-05-29)
  • Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving. (2014-05-29)
  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand. (2014-05-29)
  • You must vote for one of the available options. You can’t abstain. (2014-05-29)
  • The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied. (2014-05-29)