Stir the Sands (Amonkhet #110)

Stir the Sands {4}{B}{B}

Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)

When you cycle Stir the Sands, create a 2/2 black Zombie creature token.

Illustrated by David Gaillet

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Stir the Sands:
  • Some cards with cycling have an ability that triggers when you cycle them. These triggered abilities resolve before you draw from the cycling ability. (2017-04-18)
  • Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them. (2017-04-18)
  • You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability doesn’t resolve (due to being countered with Disallow, for example, or if the triggered ability’s targets have become illegal), the other ability will still resolve. (2017-04-18)