Vine Snare (Magic Origins #205)

Vine Snare {2}{G}

Instant

Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.

Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Vine Snare:
  • Check the power of each creature as it would deal combat damage to determine if that damage is prevented. It doesn’t matter what any creature’s power is as Vine Snare resolves. (2015-06-22)