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1 – 60 of 72 cards where the text includes “return” and the text includes “target” and the text doesn’t contain “graveyard” and the text includes “hand” and the card types include “instant” and (the mana cost is equal to {U} or the mana cost is equal to {1}{U})

Absorb Identity {1}{U}

Instant

Return target creature to its owner’s hand. You may have Shapeshifters you control become copies of that creature until end of turn.

Alchemist's Retrieval {U}

Instant

Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target nonland permanent [you control] to its owner’s hand.

Banishing Knack {U}

Instant

Until end of turn, target creature gains “{T}: Return target nonland permanent to its owner’s hand.”

Barrin's Unmaking {1}{U}

Instant

Return target permanent to its owner’s hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.

Blink of an Eye {1}{U}

Instant

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)

Return target nonland permanent to its owner’s hand. If this spell was kicked, draw a card.

Boing! {1}{U}

Instant

Return target creature to its owner’s hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.

Brackish Blunder {1}{U}

Instant

Return target creature to its owner’s hand. If it was tapped, create a Map token. (It’s an artifact with “{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.”)

Brazen Borrower {1}{U}{U}

Creature — Faerie Rogue

Flash

Flying

Brazen Borrower can block only creatures with flying.

3/1
Petty Theft {1}{U}

Instant — Adventure

Return target nonland permanent an opponent controls to its owner’s hand.

Call to Heel {1}{U}

Instant

Return target creature to its owner’s hand. Its controller draws a card.

Chain of Vapor {U}

Instant

Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

Champion's Victory {U}

Instant

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.

Return target attacking creature to its owner’s hand.

Compelling Deterrence {1}{U}

Instant

Return target nonland permanent to its owner’s hand. Then that player discards a card if you control a Zombie.

Consign {1}{U}

Instant

Return target nonland permanent to its owner’s hand.

Oblivion {4}{B}

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target opponent discards two cards.

Consuming Vortex {1}{U}

Instant — Arcane

Return target creature to its owner’s hand.

Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Cut the Earthly Bond {U}

Instant — Arcane

Return target enchanted permanent to its owner’s hand.

Cyclonic Rift {1}{U}

Instant

Return target nonland permanent you don’t control to its owner’s hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Daze {1}{U}

Instant

You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost.

Counter target spell unless its controller pays {1}.

Depart the Realm {1}{U}

Instant

Return target nonland permanent to its owner’s hand.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Disperse {1}{U}

Instant

Return target nonland permanent to its owner’s hand.

Drown in Shapelessness {1}{U}

Instant

Return target creature to its owner’s hand.

Echoing Truth {1}{U}

Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners’ hands.

Expel from Orazca {1}{U}

Instant

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)

Return target nonland permanent to its owner’s hand. If you have the city’s blessing, you may put that permanent on top of its owner’s library instead.

Fading Hope {U}

Instant

Return target creature to its owner’s hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Failed Fording {1}{U}

Instant

Return target nonland permanent to its owner’s hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Failure {1}{U}

Instant

Return target spell to its owner’s hand.

Comply {W}

Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can’t cast spells with the chosen name.

Far {1}{U}

Instant

Return target creature to its owner’s hand.

Fuse (You may cast one or both halves of this card from your hand.)

Away {2}{B}

Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Flash Flood {U}

Instant

Choose one —

• Destroy target red permanent.

• Return target Mountain to its owner’s hand.

Force Away {1}{U}

Instant

Return target creature to its owner’s hand.

Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Fumble {1}{U}

Instant

Return target creature to its owner’s hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.

Geistwave {1}{U}

Instant

Return target nonland permanent to its owner’s hand. If you controlled that permanent, draw a card.

Hoodwink {1}{U}

Instant

Return target artifact, enchantment, or land to its owner’s hand.

Hubris {1}{U}

Instant

Return target creature and all Auras attached to it to their owners’ hands.

Hurkyl's Recall {1}{U}

Instant

Return all artifacts target player owns to their hand.

Into the Roil {1}{U}

Instant

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)

Return target nonland permanent to its owner’s hand. If this spell was kicked, draw a card.

Jilt {1}{U}

Instant

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

Return target creature to its owner’s hand. If this spell was kicked, it deals 2 damage to another target creature.

Just the Wind {1}{U}

Instant

Return target creature to its owner’s hand.

Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Kiora's Dismissal {U}

Instant

Strive — This spell costs {U} more to cast for each target beyond the first.

Return any number of target enchantments to their owners’ hands.

Lunar Rejection {1}{U}

Instant

Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target [Wolf or Werewolf] creature to its owner’s hand.

Draw a card.

Machine Over Matter {1}{U}

Instant

This spell costs {1} less to cast if you control an artifact creature.

Return target nonland permanent to its owner’s hand.

Paths of Tuinvale {1}{U}

Instant

Choose one or both —

• Return target creature you control to its owner’s hand. That card perpetually gains “This spell costs {1} less to cast.”

• Return target creature you don’t control to its owner’s hand. That card perpetually gains “This spell costs {1} more to cast.”

Peel from Reality {1}{U}

Instant

Return target creature you control and target creature you don’t control to their owners’ hands.

Perilous Voyage {1}{U}

Instant

Return target nonland permanent you don’t control to its owner’s hand. If its mana value was 2 or less, scry 2.

Recalibrate {1}{U}

Instant

Return target creature to its owner’s hand. If you’ve discarded a card this turn, draw a card.

Remove {U}

Instant

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.

Return target attacking creature to its owner’s hand.

Rescue {U}

Instant

Return target permanent you control to its owner’s hand.

Retraction Helix {U}

Instant

Until end of turn, target creature gains “{T}: Return target nonland permanent to its owner’s hand.”

Rona's Vortex {U}

Instant

Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Return target creature or planeswalker you don’t control to its owner’s hand. If this spell was kicked, put that permanent on the bottom of its owner’s library instead.

Run Away Together {1}{U}

Instant

Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.

Saving Grasp {U}

Instant

Return target creature you own to your hand.

Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Select for Inspection {U}

Instant

Return target tapped creature to its owner’s hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Serum Snare {1}{U}

Instant

Return target nonland permanent to its owner’s hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Snap {1}{U}

Instant

Return target creature to its owner’s hand. Untap up to two lands.

Snapback {1}{U}

Instant

You may exile a blue card from your hand rather than pay this spell’s mana cost.

Return target creature to its owner’s hand.

Soothing of Sméagol {1}{U}

Instant

Return target nontoken creature to its owner’s hand. The Ring tempts you.

Steel Sabotage {U}

Instant

Choose one —

• Counter target artifact spell.

• Return target artifact to its owner’s hand.

Stern Dismissal {U}

Instant

Return target creature or enchantment an opponent controls to its owner’s hand.

String of Disappearances {U}

Instant

Return target creature to its owner’s hand. Then that creature’s controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.

Sword Coast Serpent {5}{U}{U}

Creature — Serpent Dragon

Sword Coast Serpent can’t be blocked as long as you’ve cast a noncreature spell this turn.

6/6
Capsizing Wave {1}{U}

Instant — Adventure

Return target creature to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)

Tidal Bore {1}{U}

Instant

You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost.

You may tap or untap target creature.

Unauthorized Exit {1}{U}

Instant

Return target nonland permanent to its owner’s hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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