1 – 20 of 84 cards where the name includes “path”
A-Find the Path {2}{G}
Enchantment — Aura
Enchant land
When Find the Path enters the battlefield, venture into the dungeon.
Enchanted land has “{T}: Add two mana of any one color.”
Illustrated by Lindsey Look
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Not Legal
- Brawl
- Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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A-Find the Path #A-183 |
Find the Path #183 |
Prints | USD | EUR | TIX |
---|---|---|---|
Adventures in the Forgotten Realms |
Amphin Pathmage {3}{U}
Creature — Salamander Wizard
{2}{U}: Target creature can’t be blocked this turn.
“There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design.”
—Gor Muldrak, Cryptohistories
Illustrated by Mark Winters
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Apathy {U}
Enchantment — Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may discard a card at random. If the player does, untap that creature.
Illustrated by Phil Foglio
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Barkchannel Pathway
Land
{T}: Add {G}.
“Listen! The trees tell tales of their ancestors in the whisper-song of leaves.”
—Inga Rune-Eyes
Tidechannel Pathway
Land
{T}: Add {U}.
“Trust in the path, and it will bear you to safety.”
—Inga Rune-Eyes
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Bellowing Bruiser {4}{R}
Creature — Ogre
Haste
You can’t give an ogre the runaround.
Beat a Path {2}{R}
Sorcery — Adventure
Up to two target creatures can’t block this turn. (Then exile this card. You may cast the creature later from exile.)
Illustrated by Kai Carpenter
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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On an Adventure Card, TWOE #18 |
Bellowing Bruiser // Beat a Path, WOE #121 |
Prints | USD | EUR | TIX |
---|---|---|---|
Wilds of Eldraine | $0.02 | €0.10 | 0.03 |
Blightstep Pathway
Land
{T}: Add {B}.
“The waters smell oddly sweet, but do not be enticed. You don’t want to meet what lurks below the surface.”
—Solrun, Beskir warrior
Searstep Pathway
Land
{T}: Add {R}.
“Our brave Tuskeri brethren blaze new trails, and we follow, mapping the routes of those who survive.”
—Solrun, Beskir warrior
Illustrated by Ravenna Tran
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Boseiju Pathlighter {2}{G}
Creature — Human Rogue
When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter’s spellbook.
Illustrated by Bastien Grivet
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Not Legal
- Brawl
- Legal
- Vintage
- Not Legal
- Timeless
- Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Branchloft Pathway
Land
{T}: Add {G}.
“Not for the bumble-footed nor wobble-stomached.”
—Kreq of Sunder Bay
Boulderloft Pathway
Land
{T}: Add {W}.
“The path is stable. It’s the gusts all around it that are a bit ‘whoosh—oops—bye.’”
—Kreq of Sunder Bay
Illustrated by Titus Lunter
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Brightclimb Pathway
Land
{T}: Add {W}.
“Why risk life and limb exploring the wilds? For this.”
—Yavotz, Sea Gate Expeditionary House
Grimclimb Pathway
Land
{T}: Add {B}.
“My mother wanted me to take over the family dry goods business, but no. I had to come here.”
—Yavotz, Sea Gate Expeditionary House
Illustrated by Johannes Voss
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Cavern of Souls Paths of the Dead
Land
As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.
Illustrated by Logan Feliciano
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Cephalid Pathmage {2}{U}
Creature — Cephalid Wizard
Cephalid Pathmage can’t be blocked.
{T}, Sacrifice Cephalid Pathmage: Target creature can’t be blocked this turn.
Pathmages can open doors that aren’t even there.
Illustrated by Alex Horley-Orlandelli
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Clear a Path {R}
Sorcery
Destroy target creature with defender.
“Why do guards always look surprised when we bash them?” asked Ruric. “I think they expect a bribe,” said Thar.
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Clearwater Pathway
Land
{T}: Add {U}.
“Just when the river seems most peaceful, suddenly you round a bend and hurtle down a waterfall.”
—Zahr Gada, Halimar expedition leader
Murkwater Pathway
Land
{T}: Add {B}.
“Here, at least, the danger is usually in plain sight.”
—Zahr Gada, Halimar expedition leader
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Crafty Pathmage {2}{U}
Creature — Human Wizard
{T}: Target creature with power 2 or less can’t be blocked this turn.
Follow the pathmage
—Otarian expression meaning “escape quickly”
Illustrated by Wayne England
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Cragcrown Pathway
Land
{T}: Add {R}.
“The greatest danger on the path is a failure of nerve.”
—Enwor, Sea Gate Expeditionary House
Timbercrown Pathway
Land
{T}: Add {G}.
“Walk quickly and ignore any roars from the undergrowth.”
—Enwor, Sea Gate Expeditionary House
Illustrated by Andreas Rocha
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Darkbore Pathway
Land
{T}: Add {B}.
“Hush, and stay still. No matter how dreary the darkness, a light in the Skelle Mire is never a good sign.”
—Haugar, Kannah wayfinder
Slitherbore Pathway
Land
{T}: Add {G}.
“The Cosmos Serpent carved these tunnels, and his echo remains, a twisting aura of ferocity and boundless growth.”
—Haugar, Kannah wayfinder
Illustrated by Johannes Voss
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Descendants' Path {2}{G}
Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it’s a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don’t cast it, put it on the bottom of your library.
Illustrated by Carlos Palma Cruchaga
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dreadful Apathy {2}{W}
Enchantment — Aura
Enchant creature
Enchanted creature can’t attack or block.
{2}{W}: Exile enchanted creature.
Those whose lives were uninspired are doomed to the wretched tedium of Phylias in death.
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Elvish Pathcutter {3}{G}
Creature — Elf Scout
{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)
In harsh times, the strongest currency is cooperation.
Illustrated by Todd Lockwood
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Fangren Pathcutter {4}{G}{G}
Creature — Beast
Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
“Tracking a fangren pack is easy. Catching up to one is fatal.”
—Viridian scout
Illustrated by Rob Alexander
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal