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1 – 20 of 183 cards where the card types include “creature” and the mana value = 8

Akroma, Angel of Wrath (Commander 2020 #73)

Akroma, Angel of Wrath {5}{W}{W}{W}

Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

“Wrath is no vice when inflicted upon the deserving.”

6/6

Illustrated by Terese Nielsen

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
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Penny
Akron Legionnaire (Masters Edition III #1)

Akron Legionnaire {6}{W}{W}

Creature — Giant Soldier

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can’t attack.

8/4

Illustrated by Mark Poole

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Angel of Deliverance (Shadows over Innistrad #2)

Angel of Deliverance {6}{W}{W}

Creature — Angel

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

6/6

Illustrated by Joseph Meehan

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
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Penny
Angel of Salvation (March of the Machine Commander #170)

Angel of Salvation {6}{W}{W}

Creature — Angel

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Flying

When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

5/5

Illustrated by D. Alexander Gregory

Standard
Alchemy
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Modern
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Avacyn, Angel of Hope (Commander Masters #14)

Avacyn, Angel of Hope {5}{W}{W}{W}

Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

8/8

Illustrated by Jason Chan

Standard
Alchemy
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Modern
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Brawl
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Avatar of Hope (Eighth Edition #4)

Avatar of Hope {6}{W}{W}

Creature — Avatar

If you have 3 or less life, this spell costs {6} less to cast.

Flying

Avatar of Hope can block any number of creatures.

4/9

Illustrated by Mark Zug

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Celestial Force (Commander 2011 #10)

Celestial Force {5}{W}{W}{W}

Creature — Elemental

At the beginning of each upkeep, you gain 3 life.

“Wishing upon only one star seems like a failure of imagination.”
—Vish Kal, Blood Arbiter

7/7

Illustrated by Véronique Meignaud

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Penny
Flight of Equenauts (March of the Machine Commander #186)

Flight of Equenauts {7}{W}

Creature — Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Flying

“Yes, there’s competition between our equenauts and the Boros skyjeks. At least they think it’s a competition.”

4/5

Illustrated by Zezhou Chen

Standard
Alchemy
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Modern
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Herald of the Forgotten (Commander 2020 #27)

Herald of the Forgotten {6}{W}{W}

Creature — Cat Beast

Flying

When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield.

6/6

Illustrated by Antonio José Manzanedo

Standard
Alchemy
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Modern
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Brawl
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Moonshaker Cavalry (Wilds of Eldraine #21)

Moonshaker Cavalry {5}{W}{W}{W}

Creature — Spirit Knight

Flying

When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

High King Kenrith’s armies followed him into the afterlife, ready to charge at his command.

6/6

Illustrated by Aldo Domínguez

Standard
Alchemy
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Modern
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Brawl
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Myojin of Blooming Dawn (Neon Dynasty Commander #31)

Myojin of Blooming Dawn {5}{W}{W}{W}

Legendary Creature — Spirit

Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.

Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

4/6

Illustrated by Yigit Koroglu

Standard
Alchemy
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Modern
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Myojin of Cleansing Fire (Champions of Kamigawa #35)

Myojin of Cleansing Fire {5}{W}{W}{W}

Legendary Creature — Spirit

Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

4/6

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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Silver Seraph (Judgment #23)

Silver Seraph {5}{W}{W}{W}

Creature — Angel

Flying

Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

A symbol of hope for hopeless times.

6/6

Illustrated by Matthew D. Wilson

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Wakening Sun's Avatar (The Lost Caverns of Ixalan Commander #139)

Wakening Sun's Avatar {5}{W}{W}{W}

Creature — Dinosaur Avatar

When Wakening Sun’s Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

“Kinjalli’s encompassing rays herald new life in the moment of the sun’s dawning.”
—Chitlati, Lightning Rider

7/7

Illustrated by Tyler Jacobson

Standard
Alchemy
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Modern
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Zetalpa, Primal Dawn (The Lost Caverns of Ixalan Commander #141)

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

The sky takes flight and the earth trembles.

4/8

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Ancient Silver Dragon (Commander Legends: Battle for Baldur's Gate #56)

Ancient Silver Dragon {6}{U}{U}

Creature — Elder Dragon

Flying

Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

8/8

Illustrated by Raoul Vitale

Standard
Alchemy
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Modern
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Astral Dragon (Commander Legends: Battle for Baldur's Gate #664)

Astral Dragon {6}{U}{U}

Creature — Dragon

Flying

Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they’re 3/3 Dragon creatures in addition to their other types, and they have flying.

4/4

Illustrated by Anastasia Ovchinnikova

Standard
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Modern
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Avatar of Will (Prophecy #30)

Avatar of Will {6}{U}{U}

Creature — Avatar

If an opponent has no cards in hand, this spell costs {6} less to cast.

Flying

5/6

Illustrated by rk post

Standard
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Modern
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Benthic Behemoth (Seventh Edition #63)

Benthic Behemoth {5}{U}{U}{U}

Creature — Serpent

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

The sea has many secrets, but some are too big to be kept.

7/6

Illustrated by Heather Hudson

Standard
Alchemy
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Modern
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Brinelin, the Moon Kraken (Commander Masters #78)

Brinelin, the Moon Kraken {6}{U}{U}

Legendary Creature — Kraken

When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner’s hand.

Partner (You can have two commanders if both have partner.)

6/8

Illustrated by Adam Paquette

Standard
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Modern
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