Dead Drop {9}{B}
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures.
Got a diving lesson
—Sultai expression meaning “was fed to the crocodiles”
Watermark: Sultai
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Dead Drop:
- Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs. (2014-09-20)
- The target player chooses which creatures they will sacrifice as Dead Drop resolves. If the player controls only one creature at that time, they will sacrifice it. (2014-09-20)
- Dead Drop doesn’t target any creature. The target player could sacrifice a creature with hexproof, for example. (2014-09-20)
- The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s cost. Exiling a card this way is simply another way to pay that cost. (2014-09-20)
- Delve doesn’t change a spell’s mana cost or converted mana cost. For example, Dead Drop’s converted mana cost is 10 even if you exiled three cards to cast it. (2014-09-20)
- You can’t exile cards to pay for the colored mana requirements of a spell with delve. (2014-09-20)
- You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than nine cards from your graveyard to cast Dead Drop. (2014-09-20)