Vampiro de Guul Draz {B}
Criatura — Vampiro Ladino
Enquanto um oponente tiver 10 ou menos pontos de vida, Vampiro de Guul Draz receberá +2/+1 e terá intimidar. (Ele só pode ser bloqueado por criaturas artefato e/ou criaturas que compartilhem uma cor com ele.)
“O odor de sangue de uma criatura é um indício que não pode ser disfarçado.”
1/1
Illustrated by Steve Argyle
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Vampiro de Guul Draz:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures. (2009-10-01)
- If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that. (2009-10-01)